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MEDIA
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CONTACT
Login Account
(0)
CART (0)
S4
MEDIA
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STORE
CONTACT
Login Account
MotoPro_StoreIcon_01.png
MotoPro_StoreIcon_02.png
UE4 2025-10-07 4-58-28 PM-388.jpg
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STORE › Moto-Pro

Moto-Pro

$14.99

MotoPro is a fully featured Unreal Engine 4 racing game project demo designed to showcase advanced vehicle systems and gameplay flexibility. It includes a complete main menu, graphics and audio settings, vehicle customization, and a powerful framework for getting wheeled vehicles running fast.

With realistic vehicle statistics, MotoPro offers ignition control, manual or automatic gearing, damage, fuel, oil, water, and battery systems—all fully customizable or optional for unlimited use. The newly enhanced Air Control Component adds refined mid-air control, speed boosting, air braking, and physics-based jumping, bringing high-intensity racing to life.

Players can also toggle driver ejection in rollover events, experiment with multiple example vehicles, and experience a polished, ready-to-expand foundation ideal for any UE4 racing or vehicle-based project.

Technical details

Fully Featured Vehicle Game

100% Blueprint Project

Easy to use

Fully Commented

19 Skeletal Mesh Assets + Animations

140+ Static Mesh Assets

250 Material Instances

1 Master Material

5 Maps (Asset Overview, Main Menu, Race Track Map, Desert Race Map, and an Open Desert Map)

4.26 Changelog...

Framework built for Multiplayer Update

Main Menu built for Multiplayer Update

New Race Mode added for Singleplayer

Save Game Systems Created for Race Tracking, Statistics, and Vehicle Customization

Graphics & Audio Setting built for Main Menu

Easy to Use Array Based Map Selection System Created for Easy additions of New Maps

Improved Handling and Collision Response for all Vehicles.

2 New Freeplay Maps added, and 1 New Race Map

New Landscape and New Landscape Material Setup using Material Functions

New Spawn Handling System for Vehicles via Save Game

Fixed Known issues with Vehicle Stats Component, Air Control Component and Replication

Many more Features and Improvements listed in Main Menu Changelog

MotoPro is a fully featured Unreal Engine 4 racing game project demo designed to showcase advanced vehicle systems and gameplay flexibility. It includes a complete main menu, graphics and audio settings, vehicle customization, and a powerful framework for getting wheeled vehicles running fast.

With realistic vehicle statistics, MotoPro offers ignition control, manual or automatic gearing, damage, fuel, oil, water, and battery systems—all fully customizable or optional for unlimited use. The newly enhanced Air Control Component adds refined mid-air control, speed boosting, air braking, and physics-based jumping, bringing high-intensity racing to life.

Players can also toggle driver ejection in rollover events, experiment with multiple example vehicles, and experience a polished, ready-to-expand foundation ideal for any UE4 racing or vehicle-based project.

Technical details

Fully Featured Vehicle Game

100% Blueprint Project

Easy to use

Fully Commented

19 Skeletal Mesh Assets + Animations

140+ Static Mesh Assets

250 Material Instances

1 Master Material

5 Maps (Asset Overview, Main Menu, Race Track Map, Desert Race Map, and an Open Desert Map)

4.26 Changelog...

Framework built for Multiplayer Update

Main Menu built for Multiplayer Update

New Race Mode added for Singleplayer

Save Game Systems Created for Race Tracking, Statistics, and Vehicle Customization

Graphics & Audio Setting built for Main Menu

Easy to Use Array Based Map Selection System Created for Easy additions of New Maps

Improved Handling and Collision Response for all Vehicles.

2 New Freeplay Maps added, and 1 New Race Map

New Landscape and New Landscape Material Setup using Material Functions

New Spawn Handling System for Vehicles via Save Game

Fixed Known issues with Vehicle Stats Component, Air Control Component and Replication

Many more Features and Improvements listed in Main Menu Changelog

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